Guides by topic
Browse a subject for procedures, implementation references and detailed contracts. Each guide has one home here; the Task index links directly to the relevant instructions when you know the operation you need. For a complete learning sequence, start with Tutorials.
- Assets and animation
- Rendering and resources
- Input
- Text and fonts
- GUI
- Audio
- Runtime and concurrency
- Ownership and cleanup
- Threads and data flow
- Initialize, run and stop a session
- Choose simulation timing and recovery
- Observe and operate windows
- Deliver typed events
- Dispatch to an owner thread
- Configure worker pools and groups
- Application startup reference
- Worker configuration and topology
- Native GLFW platform reference
- Memory, state and utilities
- Logging and diagnostics
Use Engine Systems to choose a system or public type. Runtime and concurrency includes cross-system ownership, cleanup and work-delivery guidance. To implement another integration, use Module authoring.