Class Sampler
Defined in File sampler.h
Inheritance Relationships
Base Type
public CE::Rendering::Sampling::Sampler(Class Sampler)
Class Documentation
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class Sampler : public CE::Rendering::Sampling::Sampler
Declaration:
finalImmutable native sampler object; separate from image pixels/default sampling.
See also
Public Functions
Create native sampling state in a live owner/current-context lifetime.
- Parameters:
lifetime – Required domain retained by its Handle.
options – Valid immutable request; MaximumSupported resolves to the available maximum or 1. Malformed options/domain or native/allocation failures reject construction; no image is retained or mutated.
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virtual void bind(std::uint32_t unit) const override
Bind the sampler object to one validated unit.
- Parameters:
unit – Zero-based supported texture unit. Requires live owner/current context; does not select an image or alter its default policy. Pipeline validation separately checks compatible image mipmaps/domain.
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void require_binding(std::uint32_t unit) const
Validate active owner/current context and zero-based unit range without binding.
- Parameters:
unit – Unit below the construction-context limit. Invalid units throw invalid_args; stopped/foreign/noncurrent access throws failed_operation.
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inline const ResourceLifetime *resource_domain() const noexcept
Declaration:
[[nodiscard]]- Returns:
Borrowed native lifetime identity while this sampler is retained; no activity/current-context check occurs.