API Reference
Game Development
Engine Development
Contents
Namespaces
Classes
Enums
Functions
Typedefs
Namespace CE::Text::Legacy
Namespace CE::Text::Numbers
Namespace CE::Text::Rendering
Struct FontConfiguration
Struct FontFace
Struct FontFaceInfo
Struct FontFamily
Struct FontFile
Struct FontRasterGlyph
Struct FontRasterMetrics
Struct FontRasterOptions
Struct FontRasterProperties
Struct FontRasterSize
Struct FontSelection
Struct FontStyle
Struct FontVariation
Struct GlyphId
Struct LayoutOptions
Struct ShapedGlyph
Struct SourceRange
Struct SystemFontFamily
Struct TextLine
Struct Utf8Scalar
Class Font
Class FontCollection
Class FontRasterizer
Class FontService
Class ShapedText
Enum FontBitmapFormat
Enum FontSizing
Enum ParagraphDirection
Function CE::Text::decode_utf8
Function CE::Text::decode_utf8_scalar
Function CE::Text::find_system_fonts()
Function CE::Text::find_system_fonts(const std::vector<std::filesystem::path>&)
Function CE::Text::layout_text(const FontCollection&, std::string_view, const LayoutOptions&)
Function CE::Text::layout_text(const Font&, std::string_view, const LayoutOptions&)
Function CE::Text::select_default_system_font
Function CE::Text::system_font_directories
Typedef CE::Text::FontSource
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