.. _dir_projects_engine_include_cheryl_assets_definitions: Directory definitions ===================== |exhale_lsh| :ref:`Parent directory ` (``projects/engine/include/cheryl/assets``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS *Directory path:* ``projects/engine/include/cheryl/assets/definitions`` Files ----- - :ref:`file_projects_engine_include_cheryl_assets_definitions_animation.h` - :ref:`file_projects_engine_include_cheryl_assets_definitions_grid.h` - :ref:`file_projects_engine_include_cheryl_assets_definitions_manifest.h` - :ref:`file_projects_engine_include_cheryl_assets_definitions_pipeline.h` - :ref:`file_projects_engine_include_cheryl_assets_definitions_shader-assets.h` - :ref:`file_projects_engine_include_cheryl_assets_definitions_sprite.h` - :ref:`file_projects_engine_include_cheryl_assets_definitions_tileset.h`